In this episode, the digidestined
discover that their sole purpose was to revive Seraphimon, who
manages to stay alive for approximately ten minutes.
Oh, episode 13... you haven't let us
down yet, have you? In season one, it was Angemon's sacrifice, Zero
Two went all Lovecraft on us and Tamers unleashed Juggernaut for the
first time. It truly is a lucky number, isn't it?
This marks a major turning point in the
series, as the kids finally learn what the hell they're supposed to
be doing here. Somehow this feels long overdue, possibly because the
promise of some answers have been dangling over these kids like a
carrot on a stick since episode three. That's right- it took ten
episodes for them to get here. Even Ash Ketchum would wonder what the
hold up was.
And yet, this is consistent with both
Adventure and Tamers, whose heroes didn't learn their purpose until
around this time. Hell, the tamers only found it when they took it
upon themselves to take care of that whole Deva mess. Zero Two is the
exception, of course, as they knew they were going after the Digimon
Emperor from the get-go.
The neat twist is that their quest to
find their purpose here is their purpose. As it turns out,
reaching the Forest Terminal and waking up the obvious answer man was
the reason they were summoned. Each of the five use their D-Tectors
to overcome a specific obstacle and all five are necessary to bring
back Seraphimon. Seraphimon explains the situation, thanks them, and
tells them that this was their primary contribution to the effort and
that he'll take care of the rest.
This can't possibly be true, of course.
If Ophanimon just needed to turn a bunch of kids into Keymasters and
Gatekeepers, then there wouldn't have been such an emphasis on
finding the spirits. Nor would the images of each of the Digimon
flashed before each of the kids on the train. Nor would each spirit
respond only to its respective D-Tector. That said, just because
Seraphimon and Ophanimon were working together doesn't necessarily
mean they're on the same page. Even if Ophanimon expected the kids to
find the spirits to help fight Cherubimon, Seraphimon could have
taken one look at this lot and said hell no.
Either way, whatever the plan was went
completely to hell when the doomsday quartet followed the
digidestined to Seraphimon's palace. This battle is very well handled
as Ranamon and Arbormon are seen to be about at the same level as
each of the good guys, just working in synch a little bit more.
Seraphimon blows those two away, of course. But then there's
Mercurymon, that teleporting, attack-reflecting, British-accented son
of a bitch.
When he jumps in front of Seraphimon's
attack and turns it against him, it feels like a complete shift in
the story, as if Mercurymon decided he didn't like the script and
rewrote it on the fly. It's not that we should have expected
Seraphimon to actually finish the job. We all knew the kids would be
the ones fighting Cherubimon, but the lack of any higher guidance or
authority is jarring. The world's even more broken and hopeless now,
and they're on their own to fix it.
Once again, the rich mythology of this
season is on display here as Seraphimon details the war between human
and beast, Lucemon's glorious intervention, Lucemon's corruption, the
Legendary Warriors sealing him off, the Celestials taking control and
their subsequent demise. It's a classic tale of power corrupting.
It's also a dead giveaway that we'll be seeing Lucemon before all's
said and done.
My Grade: A-
Loose Data:
- In a roundabout way, Takuya's total victory last episode sets this disaster up. If he hadn't been able to take Grumblemon's beast spirit, Grumblemon wouldn't have been so eager to rally the other three and attack Forest Terminal. It may have been just him and he would have eaten it so hard.
- Duskmon makes a very brief appearance, and really the only reaction you can have to him is “oh hey, it's Crispin Freeman.”
- Deramon's noodle stand is another case of a goofy intro that seems to soften the nasty death later in this episode. It gets a pass because it's funny enough and certainly not annoying, but serves no real function.
- There's a lot going on with Sorcermon that we don't get time to digest. Isolated and charged with protecting Seraphimon all this time, he's driven mad enough to believe that the bad guys would inevitably be the first to get through the magic defenses. Yet he does his job to the end, to the point where his sacrifice feels inevitable and warranted. Nice of the show to portray his death the way it does instead of the trite dramatic slo-mo shot of him receiving a fatal blow.
- It's also nice that Takuya is actually a little pissed at Seraphimon and company for dragging them all into this without giving them any idea of what's going on. It's not that they're unwilling to help, but for saviors of the Digital World, they aren't treated very well.
- I suppose we need to give Zoe credit for the head's up move grabbing Seraphimon's digiegg. Um... good girl, Z, now don't get too attached to that thing and go all Misty on us.
Heya, love reading the digi-blog.
ReplyDeleteIf you think Mercurymon's a son of a bitch now, wait till his beast spirit shows up.
Just wondering, but is Mercurymon an ultimate while the other baddies are champions? I was never quite sure on that.
They're all the same "level" which is Human Spirit (which I believe is different from the classic levels).
DeleteI think the only difference is, the kids have to learn as they go, and also "unlearn" some of their human reactions, which bar them from truly tapping their power as Digimon. Whereas the corrupted warriors have no doubt been at this for a lot longer, have their instincts as actual Digimon unfettered by human traits, and are probably being boosted by Cherubimon's abilities.
(i know this is very late but hopefully this might be helpfull to someone anyway)
Deletei always kind of asumed the spirits themselves also had different strenghs and such, for example if i were to rank them from 1 - 10 with 10 being strongest it would be like kazemon=1/10 duskmon=10/10 lobomon and agunimon=7/10 mercurymon=12/10
(i know this is very late but hopefully this might be helpfull to someone anyway)
Deletei always kind of asumed the spirits themselves also had different strenghs and such, for example if i were to rank them from 1 - 10 with 10 being strongest it would be like kazemon=1/10 duskmon=10/10 lobomon and agunimon=7/10 mercurymon=12/10
Figures that the first "Frontier" episode to get an A grade is the one introducing the Evil Legendary Warriors as a group. Gotta love those guys.
ReplyDeleteSo, does the first episode not count?
DeleteWhile I mostly hate annoying accents in english dub,I FREAKIN LOVE all the Evil Warrior's voices and personalities.I'll probably never be able to separate them from their dubbed voice,and i don't regret it.
ReplyDeleteThis entire episode was golden.The fighting felt very real,and we get some cool backstories.
And man,Serpahiemon just can't catch a break in this franchise.Furst in the movie he almsot gets killed by Cherubimon,and now he gets killed by Mercurymon.BUT to be fair,I've been thinking about that:
Seraphiemon just woke up from his coma-thing,so he's obviously very weak,even for a MEga-level.Mercymon didn't kill him with an attack of his own,but reflected Serpahiemon's OWN attack back at him.
Zoe mishap of the week:
ReplyDelete-Clasping your hands together and gasping won't save your friends from being maimed to a pulp.
Zoe HEROIC of the week:
-Nice job catching the digiegg, girl.