In this episode, we play the second
ending and compare and contrast the two Adventure series.
We've reached the first turning point
in the franchise. The move to shed the original characters and
introduce a new group in a new setting was a big deal, yet would be
repeated three more times. As Hunters doesn't integrate the story and
characters from Xros Wars as well as Zero Two draws from Adventure,
when it comes to pure sequels, this was it.
It's also a turning point in that the
switch turned off many viewers. It's not as dramatic as the lengthy
time gap that kept people from Data Squad and Xros Wars, but the
resistance to a new story was startling. Not that people fearing
change should come as a shock: Tamers has a very different setting, a
very different mood and a very different theme. The thing is, in
these regards, Zero Two is as different a series from Adventure as
Tamers is.
Just as Tamers marks a darker turn in
the franchise, Zero Two is far lighter than Adventure. While
Adventure was marked by heavy-hitting angst as each of the characters
searched deep within themselves to figure out who they were, Zero Two
presented each of the characters in the context of their relations
with their friends. Rather than giving Davis angsty flashbacks or a
cave of darkness, his story unfolded through his interactions with
Veemon, Ken and the other digidestined. It makes it harder to
pinpoint each character as a result, but it results in a smoother
presentation. With character interaction trumping character
development, it also allows for better comedy, particularly between
Davis and Yolei or Matt and Jun. It's no wonder that Zero Two stands
as the funniest of the seasons, which should be viewed as a credit
even if Digimon is not considered a comedy series.
Yes, this focus also means romance is
addressed. While the final couples that emerge were hasty
afterthoughts, Davis's crush on Kari and Yolei's crush on everything
add color to the series. The show did, however, miss a golden
opportunity to capitalize on this. The series would have been better
with some sort of serious development and resolution, such as showing
Kari gaining affection for either Davis, TK or even Ken, and building
up this relationship until a proper romance begins. This would have
made up for the spontaneous Matt/Sora and Ken/Yolei pairings towards
the end.
The biggest flaw of the series comes in
trying to juggle too much plot and too much information. The many
players behind the scenes makes understanding the complete scenario
impossible using the series alone, and the way forces appear,
disappear or stumble over each other is clumsy. Gennai should have
appeared sooner, Dragomon should have stayed longer and Daemon needed
his own arc rather than barging in on Oikawa. The show did a poor job
inventing a reason to nerf the older kids, made more egregious when
it came time to temporarily return them to prominence via the World
Tour arc. And nothing says 'too much information' like that damned
epilogue.
The ride is less bumpy than Adventure,
but also less exciting. There are just as many outstanding episodes
and less crap, but Zero Two fails to hit that run of consistent
quality the way Adventure does during the Myotismon and Dark Masters
arc. Also, the in-and-out nature of Digital World travel means the
season is more episodic, with more episodes that can be skipped
without missing anything. Such a thing is a rarity in season one.
Averaging the grades for each episode over a season, Zero Two
finishes a notch below Adventure, which feels about right.
Once again, thank you for reading, and
a special thank you for commenting. The lines are open for feedback
and discussion for each episode, and I'm always pleased to see
different opinions, new perspectives and additional theories popping
up. The fun continues with Tamers, which will start as soon as we get
that second Diaboromon movie out of the way.
This one's pretty bland compared to the
first ending. Structurally, it's better than Keep On but not as
interesting. There's a bit of depth and intensity involved here that
makes it appropriate to end the second half of a series, but Tamers
and Frontier do that even better. Animation's still lazy.
I pretty much agree with everything said here. All I have to add is while the nerfing of the old characters was reasoned badly, it was done godly good here compared to the the nerfing of characters in Hunters from Xros Wars. People actually reference how Zero Two did a much better job explaining the nerf and wish that Hunters did.
ReplyDelete"Yolei's crush on everything"
ReplyDeleteHaha I just cracked up at that.
And I think Zero Two is the best. It shows, with Ken joining the group, that no matter what you did, no matter who you once were, somewhere in the world, there is someone who is willing to accept you. Which other anime can have a villain become one of the good guys, and not only that, become the leader's best friend?
Answer: a lot of other anime ;)
DeleteThere's a trope called "Defeat means friendship" for a reason.
This ending theme is awesome!
ReplyDelete