In this episode, a Digimon theme
park is so authentic that the Sephirotmon ride traps you in an evil,
megalomaniacal scheme. It's just like the real thing!
Maybe it's the fact that this is the
last of the filler, but there's something oddly enjoyable going on
here that really has no reason to exist. It's still an evil Digimon
drawing on human energy to grow stronger, and there's still an
unwitting accomplice who manages to help the good guys in the end.
Tagiru is as clueless as ever, and doesn't earn a victory so much as
he's dragged into a good position. Even the final battle is a rehash
of the Sephirotmon fight in Frontier, only without the part where the
protagonists figure out how to beat him themselves. It's your usual
flawed crap... but everything looks so fun!

Somehow, this Bakomon story is
refreshing and fun, mostly because it's a role normally reserved for
one-shot human kids that we don't care about. Not being human is a
good first step! Being a Digimon with a job, a dream, and his own
problems adds some novelty to everything, especially given how
white-collar they are. From his perspective, Tagiru is just a
bright-eyed idiot who's buying everything Bakomon is selling and
appreciating everything DigimonLand has to offer. It doesn't make you
respect Tagiru any more, but he makes Bakomon feel better and it's
very sweet.
Tagiru, of course, is completely
oblivious to the dark side of DigimonLand until it's smiling back at
him. It's a pretty ingenious ruse Sephirotmon creates, as the world
not only looks totally harmless, it totally is until the featured
attraction. Everyone's friendly, it doesn't look too crowded, the
rides are at least generally exciting... it's no surprise that
Shoutmon encourages the remaining staff to keep it open after
cleaning house. There's no obvious malfeasance going on for Tagiru to
pick out, as everyone insists that kids can come and go as they
please and Tagiru is even able to do it himself. It's only when Mami
and Midori turn up missing that he starts to notice a problem.

It's odd that a major villain from a
previous season is back in a cameo, especially when he presents the
same obstacles as before. But while Takuya and company were able to
win using strong leadership and some cunning, neither of those is in
Tagiru's arsenal. Instead, it's back to our pal Bakomon to recognize
that Sephirotmon is a bad guy. Somehow he has the perfect attack to
neutralize the danger, and boldly strikes down his own boss. You know
what that takes? It takes brass balls.
My Grade: C-
Loose Data:
- One of the simultaneously cute and embarrassing things Hunters does is roll in winners of a create-a-Digimon fan contest. It's a fun gesture, except when you realize how much of a role these fan creations are playing. While this isn't the only episode to feature them (Ekakimon was another example), Bakomon, Jokermon, and the Pillowmon were all part of the contest.
- Bakomon says girl Bakomon (let's call her Pacino-chan) is “being pushy” when she outright kidnaps that Kenta-lookalike.
- That Pillowmon Ferris wheel looks totally unsafe, with kids just clinging to it rather than being harnessed in. Actually, most of the seating looks totally unsafe.
- Thank goodness Tagiru abandoned the idea of hunting once he arrived in the theme park. That would have been a punchable moment if he had stuck with that plan.
- There's that one orchestration in Xros Wars with that sting that sounds like it's from One Winged Angel. How appropriate they use it for Sephirotmon.
This episode is half-fascinating to me, if only because the mix of Digimon and theme park is such an "outside-the-box" moment that you wish the episode had delved a bit more into how that marriage works, rather than simply use it as a set-up for yet another evil plan. Apart from Sephirotmon's intention to feed off of laughter, what do the other Digimon get out of it? How do creatures mostly designed for fighting and evolving cooperate long enough to even start a theme park, much less make it work? If everything is free, how does the park stay open? And so on...
ReplyDeleteNot that it wasn't welcome to see the weird Sephirotmon again, but there's really no reason to watch this one when you've got the menacing mastermind's arc in Frontier.Bit of a comedown for him: from psychological horror show and daunting show-off to theme park decoy and giggling eater of laughter.
Bakomon is probably the best thing in this episode if the park conceit isn't. A Digimon character that isn't just a vehicle for the humans, but who has an interesting job, a sympathetic ambition, and a moral compass, which is more than most of the hunters have.
Also, am I alone in wondering how much Jokermon resembles Piedmon? It's probably just because they're both jester-type Digimon, but I was thinking "OK, Jokermon must be a villain" the moment I noticed the resemblance. Also, anyone know why Jokermon was captured when nothing actually hit him?
More Mami is always a good thing.
ReplyDeleteHe doesn't feature much beyond shoving sweet potatoes at the customers' faces, but Yakiimon is another one from this episode that comes from the Xros Wars' create-a-digimon contest. Ganemon from a previous episode is another one.
ReplyDeleteActually create-a-digimon contests has been around ever since the original series, it's just that the digimon created didn't feature until far, far later down the line. Old classics like SkullSatamon, ShellNumemon, the original Cyberdramon, Mummymon, Orochimon, Dogmon, Dobermon, Harpymon, Thunderballmon, BigMamemon and SkullScorpiomon are also winners of previous contests.
❤️ Bakomon
ReplyDelete